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News     
2004-04-17 00:00:45 : Updater updated!
A new version of the updater is available on download page.
 
2004-04-16 00:12:11 : New project member
Welcome to Guillaume Piette who joined the Cryon project.
He works mainly on game design, plot and 3d modeling.
The work in progress planning has been redesigned to keep only mandatory features in next releases.
 
2004-02-06 23:30:51 : Screenshots
2 new screenshots of Work In Progress 0.2.0 version.
Features :
- objects on screen created via Cryon scripting language
- rendering via DirectX Fx files and High Level Shader Language
- new atmosphere effect including dawn
 
2003-10-11 00:58:55 : Console news
Well... The console system takes me more time than expected.
In fact, I switched from an advanced CVar management to a complete scripting language with an interpreter, a compiler and a virtual machine.
This will allow almost everything in game (menus, 3D objects) to be created from script files instead of being hardcoded.
The idea comes from the Doom III alpha demo in which every game data (but textures and sounds) is in plain text.
The difference here is that I use a single language to describe all game content, whereas doom III has several different languages (one for UI, one for shaders, one for 3D objects...)
 
2003-06-07 00:50:55 : Console screenshot
See Cryon console in action in screenshots section